Tag Archives: volunteer

MIT & Columbia

I’ve had a busy week for a guy who thought he was still taking the summer off.

The other day, I was at the Singapore-MIT GAMBIT Game Lab to record a podcast. Matthew Weise invited Sara Verrilli, Laura Baldwin and me to talk about our work at Looking Glass. As we started, I wasn’t sure whether I’d remember bygone days well enough, but that doesn’t seem to have been a problem. We ended up chatting for a good hour and a half, so I imagine someone’s got a fair bit of editing to do. I’ll post here when I found out it’s online.

As I write this, I’m on my way to Manhattan, where I’ll be guest lecturing at Columbia for Prof. Yee’s class on Game Design and Production. My material is a talk on creativity exercises, based on stuff I’ve given before at GDC. Here on the train, I’m still in the process of adapting it to their syllabus, pulling out stuff I haven’t found useful, adding stuff I have, and generally punching up at least some of the tiresome bullet-list wrongdoing it originally committed.

I’m glad I took the opportunity to relax and get in better shape since my bout of gangrene in April (yeah, gangrene; it’s not as fun as it sounds). But I’d kind of forgotten the thrill of a good intellectual workout, too.

Upcoming Events

I have a couple of volunteer gigs coming up shortly. Next week, I’ll be reviewing paper prototypes with a group at the awesome Singapore-MIT GAMBIT Game Lab. I’ll probably draw heavily on Stone Librande’s material on the topic from the Game Design Workshop at GDC.

Later in the month, I’ll be helping GAMBIT’s Sara Verrilli with a game design exercise she’s developing for the Boston Beyond IQ Conference on highly gifted children. I’ve been to this event several times before, and am glad to finally have the opportunity this year to pitch in.