Today, in honor of Gary Gygax’s birthday, I return to my Dungeons & Dragons-based character sketches. This entry is the first based on a character I’ve actually already used in a game: the sea hag pirate, Cap’n No-Beard.
No-Beard is based on a fairly simple concept of synergy between monster types. On the one hand, the sea hag, with her debilitating gaze attack. On the other, the eyeless grimlocks, who will be her crew. Perhaps not the best sailors in the world, but a terror in midnight raids. Continue reading “We Calls Her that to be Polite”