Canny observers of yesterday’s entry will notice that I managed to either mirror-image or rotate the checkerboards. Conventionally, the lower-left corner is playable. This makes absolutely no significant difference to gameplay (hey, look, another example of an isomorphism), but is the sort of thing that any seasoned Checkers player would notice. That’s fixed, which segues nicely into the topic of finishing touches.
I now have a couple of design projects sitting unfinished. I feel like I’ve done the central work, but a number of small tasks remain. The temptation to move on to more interesting problems is strong, but I believe that finishing is what separates craftsmanship from Just Messing Around, so I’m fighting it. The definition of this is relative, by the way; if there were someone else responsible for the downstream tasks, I’d be finished. But no, things like instruction sheets, page banners for the print-on-demand shop, double-checking proofs — these are the i’s that must be dotted and the t’s that must be crossed. Honestly, if I were more serious, I’d be doing a blind playtest also, to catch whatever I’ve missed.
While I’m touching on the topic, by the way, it so happens that Spanish publisher Nestorgames has recently come out with a portable International Checkers board for €16.00 (plus shipping), or twenty-some US dollars. So, you still have to send away to Spain, but it’s better than the $50.00 or so you’d sink on a nice wooden board elsewhere.
Nestor always seems a nice enough fellow on BoardGameGeek, so I thought I’d mention it. It’s not like I’m in this to compete with him.