It’s about six months now since the end of my stint at 4mm Games, and I’m falling into one of the classic traps. The first three months, I focused on networking opportunities like GDC and PAX East, but lately I’ve been too often sidetracked by daily distractions.
I need to take a hard look at what it is I want to do. But I’m lacking external structure, so I’m thinking I need to impose some milestones on myself, specifically to make stuff. Committing to outputs should help my overall focus; and creative work might provide a better context for my goal-setting, which could otherwise be awfully nebulous.
“Make stuff” still isn’t a milestone, though, so I’m adding the additional layer to document making stuff. The goal will be to write about some type of creative project every day, for let’s say twenty-one days.
I suppose I could count this as Day 1 of documenting that project, but let’s not cut too much slack right out of the gate. I declare today Day 0.